I have three games over the next three days (what it is to be on holiday) and last night finally managed to play Aaron who I've wanted to play for ages! He was using an O&G army that looked like this:
Blorc General with kit
Blorc BSB with kit
Gobbo Shaman
3 x 22/23/25 boyz with choppa/shield and FC
2 Night Gobbo blocks with 2 Fanatics each, one with bows, one with spears
5 Spider Riders
Giant
Doomdiver
2 bolties
10 Arrer Boyz
Squig herd of random exloding death
Boar chariot
This was an EXCELLENT game (a very pleasing pattern as of late) with so many brilliant, hilarious and downright weird moments. Here are the highlights:
- First shot, first barrel - Helblaster explodes. Hrm.
- First shot, cannon misfires. Second shot overshoots the Boar Chariot by an inch but doesn't bounce quite far enough to hit the Boyz behind. Third shot (having lost two crew - see Squig Hoppery Death later in this summary) hits the Giant with an absolute peach of a shot and takes 5 wounds off him! The Giant is finished off by the Crossbows (who only wounded once!) which in turn not only saved by GW-Knights from the Giant but also ended up resulting in the death of not only a bolt thrower (taken out by the GW-Knights) but also the 25-Orc block on the other flank (flank-charged by the GW Knights). The Cannon's last shot, at the Goblin Shaman who had abandoned his unit, falls short by an INCH! Grrr!
- The Mortar reigning death onto Goblins before helping me understand how incredibly crap it is against toughness 4 Orcs.
- the GW-Knights fantastic tour of the battlefield taking out the Arrer Boyz, watching the Giant drop dead right next to them (as opposed to on top of them), surviving two enfilading bolt thrower shots, taking out one of said bolt throwers and finally, hitting the large Boyz unit in the flank and running them down.
- the Reiksguard Knights luring out a Fanatic (that's what I'm calling it anyway), failing (along with the Pistoliers) to break the bow-armed Gobbo unit on the charge (Insane Courage/Insane Stupidity Gobbos - nice one Aaron!), breaking them in the next turn, running them off the board, returning and taking out the Doomdiver and remaining bolt thrower, taking the big Orc block in the front, holding, and (with the GW-knights) running them down in the last turns of the game.
- useless git of a Wizard failing to cast spells then thinking "surely there's no way that Fanatic will come this way AND roll high enough to reach me". Splat!
- The Boar Chariot charging the Flagellents in turn 2, taking 5 turns to kill them off (only just). Bit gutted the last guy died as the chariot was eventually flanked by the Swords and BSB who failed to kill it (had one wound left by this point). Chariot killed the Flagellent, broke thanks to the Swordsmen in the flank, and ran through the same Fanatic who killed the Wizard. 6 impact hits on the Fanatic = splat. 4 Fanatic hits on the Chariot = smash!
- Squig Hoppery Death. Oh man, how awesome was this?!! Hoppers hit the Swordsmen and are counter-charged by their Spear detachment. Hoppers lose combat and explode. 12". As in, everything within 12" takes D6 str5 hits. Result? 6 out of the remaining 7 Spearmen from the detachment die. 5-man Crossbow unit dies. 2 Swords die. 2 Cannon crew die. 1 Mortar crew and a wound on the Mortar. 4 Spearmen from the big block. 3 Orcs, a wound on the Board Chariot (lol) and 2 Flagellents. Carnage!!!
- the surviving Spearman from the detachment passes his Panic check and totally gets in the way of the two remaining Orc blocks in the centre, preventing charges and annoying the hell out of Aaron :-)
- charge of the Spearmen and solo charge of the Lector into the Orc BSBs block of Boyz. Empire lose the combat and hold. Lector flank-charged by the Orc General's unit in the last turn - they wave pom-poms as the Lector is busy in a challenge with the Orc BSB. Spears break. Lector is Unbreakable and ends the game continuing his challenge against the BSB, surrounded by 40+ angry Orcs and the "unable to attack anything" Orc General.
A win to me by 230VPs which I think is an 11-9 but really pretty much a draw - an outstanding game against an opponent interested in the win but more interested and amused in the just plain ridiculous goings on throughout the game. My anticipation in playing Aaron was totally justified.
Tonight I'm back to killing off the Greenskin menace but this time it's Derick's Spiders again - more magic, more speed, less static res and here I am with no toughness and no armour.
Now... where did I put my Dwarfs?... :)
Just kidding - Empire all the way baby!
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