Monday, September 15, 2008

Fields of Blood - Round Three vs Nick Buckby

A previous GT winner, Masters player, Wood Elf Expert Extraordinaire (or "WEEE" for short), Nick is a great guy and I have been on the hunt to play him for a while but every time he turns up to the club I have something else arranged and it has never quite worked out.

Nick had his fantastic Wood Elves (the only Wood Elves I've seen that have teeny-weeny tiny flowers on the bases):

Spellweaver - L4, Ranu's Heartstone, Moonstone of the Hidden Ways, Scroll
Spellsinger - L2, Calaingor's Stave, Scroll
Noble - BSB, Hail of Doom Arrow, Asyendil's Bane
8 Dryads8 Dryads
8 Dryads
10 Gladeguard - Musician
10 Gladeguard - Musician
4 Treekin
7 Wardancers - Musician
5 Wildriders - full command, Warbanner
5 Wildriders - Musician
Treeman
Great Eagle

A nice army - nothing obnoxious and certainly none of the usual things that make one roll eyes at Wood Elves (ok, he had HoDA and Moonstone - those were the only tricks). I have the absolute minimum of experience playing Wood Elves - I think I played Nick Irvine once with my Dwarfs and got my beard handed to me. However, having my brain switch off in the previous round it now switched back on to remember some of the things I've read about. Things like flammable and Immune to Psychology (and hence unable to flee) sprang nimbly to mind.


My memory is fading so here are the interesting details of this highly entertaining game:


Jag-Vet strolls up looking for a Steed of Shadows from the Slann to get into the action quickish on turn 2. Fails to cast. Gets shot by Gladeguard block on hill. Survives. Normal charge next turn into Wildriders (without banner). Kills champ. Holds. Next turn kills 2 more, breaks them and runs them down and goes off the board. Survives the game.

Shooting and HoDA killing Saurus by the dozen. Surviving Saurus charged by Treeman and Eagle. Smashed in combat - both overrun into Salamanders behind. By this time the Tree has one wound left from flamey shooty death and magic. Fluffs attacks against Sallies. Sallies eat Treeman. Sallies eat Eagle.

Slann, who has abandoned Saurus block is sitting by himself. Charged by 2 surviving Dryads. Dryads fluff. Slann wins by outnumber and battle standard. Dryads break. Fail to rally over the next two turns and flee the board. Slann then charged by 3 Wildriders in the flank. Wildriders fluff. Slann turns around and drop the elbow on one - killing him. Wildriders pass but are then rear-charged by Krox. Much Wildrider death and Slann takes Warbanner.

Big fat Steg charges Gladeguard who flee and escape. Slann then uses Unseen Lurker (spell of the game if ever there was one) to charge Steg again into fleeing Gladeguard running them off the board. Next turn Steg does an about face, shoots some more Gladeguard. Next turn charges and breaks them but fails to catch and only pursues 3 inches.

Nick's magic phase a miscast allows me a free spell. Oooh, get in there with Unseen Lurker! Steg into Wardancers who are providing a bunker for the L4, the L2 AND the BSB. 4+ ward girly dance fails to save 6 Wardancers who break, taking the characters with them and flee off the board.

Nick had the Treekin (hardly touched them) and 1/2 a Dryad unit left. I had 3 quarters and one contested by the Treekin, general, couple of banners. Still, came out to a 19-1 win... Treekin are costly buggers - should have tried harder to take them down I guess but instead tried to get rid of annoying Dryads.

Pretty brutal game for the Woodies - the first where magic seriously had a big part to play, the Salamanders had proved their worth and the Steg+Krox+Unseen Lurker were absolutely devastating.


39/60 battle points for day one. Couldn't help wonder about the difference Round Two might have made but it really worked out for the best playing Nick who is a great guy with a neat army (one that I don't get to play often enough). The win also helped :)

I entered the results and completed the draw for Sunday and to my delight I drew Scott's Dark Elves. Yay! My third Dragon in four games!

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