Sunday, May 24, 2009

The Runefang Files - Introduction

Long-term readers of this less than esteemed and august blog will recall the disastrous non-trip to Wellington last year that “Pommy” Dave Grant and myself unwillingly endured. After we were done with catastrophic mechanical malfunctions (both auto and aero), postponed by inevitably misbooked flights, and I suffered a last minute lost (but not actually lost) wallet that pushed me to the brink of the limits of human endurance and sanity I was left with a credit with my favourite airline (not) for a flight that I had to book within a year of the biggest cockup in recent airline history.

I spent some time casting around for a decent event to attend while simultaneously fending off my wife who was quite keen to get her hands on a plane ticket for whatever heinous shopping exploration she had planned. Fortunately for me the Wellington lads felt it necessary to run a tournament at zero hour and I was able to book in at a reasonable cost a tenuously reliable flight to Wellywood to take part in Runefang II (there’s not a few sequels scheduled to come out this year including Tin Soldier 2, Horned Rat 2 and Skitterleap 2 – lets hope the traditional shoddy byproduct of an excellent original is not a trend set in concrete as established by Hollywood moguls interested only in making a quick buck with a poorly thought-out, ill-conceived epilogue to the real story that is any first movie… sorry… disgressus maximus…). Having also found a willing and gullible travel buddy in one Nick Irvine (aka Always Wood Elves Nick aka Captain Soft Scores) the weekend was shaping up to be quite the adventure.

4:30 bloody AM saw me up and at ‘em, pick up Nick on the way through to the airport. With Welly airport closed the previous day due to typically inviting weather and my previous experiences with Pacific Blue weighing heavily on my mind I was most surprised to actually make it to Wellington not only in one piece but only 15 minutes late. Nice! Half a paycheck worth of taxi ride through the mental rabbit warren that is the Wellington CBD and hill suburb of Khandallah later and we arrived at the obscurely placed Khandallah Scout Hall, filled to overflowing with keen gamers and as diverse a range of armies as you could hope to encounter. Feeling I was obviously at an advantage for already being awake for 4 hours (unlike the luckless locals who probably woke up 15 minutes before they needed to be at the venue – poor bastards) I set about conquering the Wellington upstarts, ready and willing to demolish anything that crossed my path with by far and away the dirtiest list I have ever (maybe will ever) take to a Warhammer Fantasy tournament.

But I’m getting ahead of myself. First, the army:


As mentioned previously (and as evidenced by previous posts - take some time to have a read and wander through the archives if you’re new to all this) I’m quite the army whore. Don’t tell my wife (please PLEASE don’t tell her!) but I’m finding it extraordinarily difficult to stick to using one army (I recently tried a couple of games using Daemons – oh… my…goodness!). The upshot of having great friends who don’t mind (much) that you’re pilfering their prized plastic is that you get to experience the spice of life by playin a range of armies. Pete made the comment that (one) reason he quite liked Fantasy (compared to say… 40k) is that the armies really are VERY diverse and quite unique. It’s not just the fact that you don’t face Space Marines every other round – rather, between (and even within) army books you can encounter and experience startling differences resulting in innumerable subtle strategic and tactical distinctions. For this reason (and because Ray opened a cupboard at exactly the wrong moment, allowing me to see a choppy little chap sitting on a Manticore) I felt obliged to give Dark Elves a shot.

Having used Lizards, Dwarfs, Empire and Brettonians previously in both friendly and competitive games I found myself utterly compelled to have a hit out with something Elven in nature. Dark Elves naturally are one of the more recent flavours of the month and my good mate Ray happened to have a painted army on hand and was generous enough to allow me to use it. Sold.

I spent a week putting some list options together and playing a few games. Whether by universal design or newness to the list I found myself always drawn back to a couple of things:

- Hydras are absolutely f**king brokenly awesome. For 175pts you’re either mad or stubbornly fluff-driven not to take one. They should be coming in at 210pts plus (much better than a Giant in my opinion).
- Reaper Bolt Throwers are stupidly good. 4s to hit at long range? Str4 Armour Piercing? Ho-ly crap.
- Are Black Guard really that good? Yes, I’m afraid so (if they don’t get shot to pieces before they hit in combat). I had to take them. In fact I had to give them the ASF banner too. Oh, and a Crimson Death for the Champion. Oh and better put the BSB in this unit with a Great Weapon. Madness (I’d fallen right off the wagon by this point).
- Harpies are just about the best thing ever. 55pts for 5 flying, baiting and fleeing, two attack, march-blocking pains in the ass? Big yes. Two units please. Chuck in a couple of units of Dark Riders too while you’re at it.
- Failing 3 Stupidity checks in one game gave me reason enough to drop all the Cold One elements from the list.
- I’ve really taken a big flying Terror causer before. Ok yes I mucked around with a Hippogryph for a while when I was using Bretts but Hippos are shite. To be honest the Manticore wasn’t too much better but the Dreadlord on top with Pendant (broken) and Sword of Battle + Potion of Strength (to bust out 5 str attacks with Hatred when I feel the need) was/is the business and kinda sealed the deal. I ALMOST went with a Black Dragon. Almost. Damn but I was close to taking a Dragon. Scary how easy it is to compromise your morals with Dark Elves. Maybe I was just playing in character?


So what did I end up with? An army that pretty much ticked every red light box you possibly can if you’re taking Dark Elves! I felt a bit guilty using such a nasty list but given the 30% comp weighting at Runefang II also felt I’d have my work cut out for me needing to overcome the train wreck that would doubtless be my comp score with smooth moves, mad skills and a consistent performance on the battlefield. I’ve never been put in this position before as my comp score inevitably compensates for my shoddy generalship. Usually.


Here’s what I took:

Dreadlord – Pendant, Sword of Battle, Potion of Strength, Sea Dragon Cloak, mundane armour (enough to get a 2+ save vs shooting), Cow (Manticore)
BSB – 1+ save armour, Ring of Hotek (wait till you read about the game I had vs a Slann and Priest on Engine… at once awesome and hideously disappointing)
Sorceress with 2 Scrolls (caddy. Might have cast one spell over the 5 games)

2 x 5 Dark Riders – Spears, Uzis, Muso
2 x 5 Harpies
20 Spears with full command and Warbanner
2 x 10 Crossbowmen

15 Black Guard – Hag Graef (ASF), Crimson Death on Champion, no musician
6 Shades

2 Reaper Bolt Throwers
Hydra


Geez that was it. Damn it looks small now but there’s a hard core of badness in there ☺

On reflection I would have changed some stuff (I won’t be taking them to a tournament again so this is just wishful thinking and wistful musing):

- drop the Ring and try some more magic; it’s a fun Lore and I didn’t get to flex Power of Darkness at all
- put the boss on a Dark Steed – the Cow was dead weight and though it sounds naff I just found it to be too soft (looks good though!)
- take an Assassin. They look like wicked fun!

Other than that the list was great, I mean come on – I took all the best stuff right?


Next up... Round One GRUDGE vs Pete Dunn!

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